I graduated with a BSc. Computer Science from the National University of Singapore in 1999. My first 2 jobs were at startups where I learnt from the many challenges of startup life. After a teaching stint at Nanyang Polytechnic, I landed at Electronic Arts where I would spend 8 years and go on to work on such iconic video games as Need For Speed and FIFA World Cup. In 2013, I left EA and Vancouver and headed to Melbourne where I would go on to tutor at RMIT and eventually start Ohmi Labs and co-found First 11 with Mark Di Dio. I am currently working on First 11, a social soccer app and Yäku ga Rirrakay, a phonetic iPad app for Aboriginal kids to learn about new words and how they sound in Dhuwaya.
I was born in Mauritius where I stayed until I finished high school. I completed my degree and worked in Singapore. I also worked in Japan and Canada. Currently, I reside in Melbourne, Australia.
Led tutorials and lab sessions for courses at the RMIT school of Computer Science and was involved in assignment and exams marking.
Front-End, Meta Games and Systems engineer. Credited on EA Sports FIFA World Cup 2014, Need For Speed: The Run and Need For Speed World. Localized EA titles in Japanese, Korean, Thai and Simplified and Traditional Chinese for the Asia market. Worked in EA offices in Singapore, Japan, Shanghai and Vancouver. Coded mostly in C++.
Wrote and maintained 2D game engine for mobile to support students while supervising their school projects. Involved in curriculum development and teaching programming courses for both students and staff reprofiling.
Worked on mobile games for Spiderman, Mortal Kombat and Zorro franchises. Wrote network engine and tools for world building multiplayer educational game.
Wrote Network Engine. Built tools to support the company’s core team of graphics engineers. Led the setup, maintenance and troubleshooting of office network.
Majored in Systems & Technology.
Studied Mathematics, Economics, Accounting, General Paper & French.